Elysium Trailer Highlights How Gaming Language Can Translate To Film

Friday, 12th April 2013
Posted in Industry
Tags: elysium, mass effect, neil blomkamp, opinion, trailer, video game movies

Written by: R Bryant FrancisgravatarcloseAuthor: R Bryant Francis Name: Bryant Francis
Email: bryant.francis@outlook.com
Site: http://writingronin.tumblr.com/
About: R. Bryant Francis is a former contributing writer to the Jace Hall Show who specializes in gaming, pop culture, and all-around geekiness. Outside of the show, Bryant pursues a career in Hollywood as a producer and filmmaker.See Authors Posts (265)



In case you missed it, the trailer for District 9 director Neil Blomkamp’s new film Elysium launched earlier this week. If you were paying close attention, you might have thought some of it looked a little familiar.

While robots, power armor, hovercraft and spaceships are all classic tropes of science fiction, Blomkamp’s latest outing bears a strong visual resemblance to Mass Effect. The drones you see in the trailer bear a similar look to some of the robotic enemies used by Cerberus and other organizations, Elysium itself looks somewhat like the Citadel, and some of the gunfire is stylisticly similar to the special powers and ammo used in Mass Effect’s gunplay.robots

Though Blomkamp hasn’t directly commented one way or the other on if video games have influenced his production design, given his history with video game-based films, (he’d still like to direct that Halo movie, by the way), it’s not inconceivable that he and his team were inspired by elements of Mass Effect as they moved through production.

In fact, if you look at Blomkamp’s current work to date, you can see evidence that he might be the biggest working director who understands how to translate gaming elements to big screen narratives.

Obviously, film and video games are stylisticly different mediums and experiences–but if video games can borrow so much from film, it stands to reason that film can borrow just as much from video games, even while not acting as direct adaptation. Blomkamp’s demonstrated the potential for this through his work on the Halo 3: Landfall shorts, District 9, and some of the elements comprising the upcoming Elysium. He does this by embodying two concepts—the concept of rules, and the concept of aesthetics.

citadelelysium

Elysium meets Mass Effect?

I’ll start with aesthetics since that’s a little more surface level. The process of borrowing from video game aesthetics can be simply defined as taking elements that are visuallyssociateda with video games and literally translating them into film or other non-immersive media. Classically, this can be as easy as putting “8 bit objects” into the world that the characters inhabit, (like Scott Pilgrim Versus The World), but as gaming’s aesthetics have evolved, so too have the techniques that filmmakers use. These aesthetics can now include camera placement, weapons, figures and other objects born of video game design, and nontraditional sound design.

Blomkamp’s District 9 focused on borrowing two of these aesthetics—the camerawork and “objects.” The film’s basic camera aesthetic was attached to the idea that the film was a documentary, meaning the camera was supposed to feel like it was physically located within the scene at all times. This isn’t necessarily a technique borrowed from games, but some of the film’s later camerawork felt eerily reminiscent of a first-person shooter, because of specifically where the cameras were placed during some of the action sequences: On the guns.

If you break down the raw elements of a first-person shooter, one of the most basic aspects is the in-game camera’s relationship with the gun. It’s rarely realistic to what holding a gun would actually feel like, but its positioning feels authentic to wielding a firearm, whether it’s on the bottom corner of the screen or dead center to aim down the reticule. So even though District 9 only has a few shots that draw on this aesthetic, gamers watching the film are still likely to have a neurological response that reminds them of video games due to the geographical locating of the camera.Screen Shot 2013-04-12 at 2.31.44 PM

In terms of objects, District 9 borrows the Gravity Gun, an object that doesn’t necessarily need to be in the world of District 9, and yet every time I’ve watched the film with other gamers, the second Wikus blasts some of the mercenaries with the dead pig he sucked up, at least one person shouts “Gravity Gun!” in recognition.

The Gravity Gun was originally borne of Half Life 2′s physics manipulation element of its gameplay, and was able to be integrated with the game due to the preexisting science fiction elements. District 9 comes from the other direction, using the Gravity Gun to help telegraph the Prawns’ antigravity technology that encompass the film’s climax. If either of these individual elements arbitrarily existed in District 9, I’d hestiate to label them as being borne of video games, but their combination signals an intent to communicate with those familiar with gaming language.

Then there’s the concept of “rules,” which a more intrinsic gaming element that District 9 and the upcoming Elysium use to justify their narratives. Films obviously have arbitrary stakes all the time–time limits, power upgrades and downgrades, and other techniques have been part of basic plot structure for years, but since “rules” are one of the core elements of gaming, their integration into two of Blomkamp’s films, in combination with the gaming Aesthetic, can’t be ignored.

The rules of District 9 are that Wikus has been infected with a Prawn pathogen that will slowly turn him into one of the aliens, which sets a time limit on his life if he ever wants to be a human again. This also empowers him with the ability to use Prawn technology. In Elysium, Matt Damon’s character is afflicted with a fatal cancer, and he gets the super-suit so he can break in and get the cure. These both can be viewed as rule-based narratives, where the characters face extremely literal obstacles that directly enhance and hamper their efforts.

damonwikusEven the most basic video game tends to have a rule based narrative, from Super Mario right up to role playing games. The concept of arbitrary limits and specific agency is a fundamental language to video games, but isn’t necessarily required from films. So when films like District 9 borrow both Intrisic and Extrinsic elements of gaming, we can begin to see how their creators, like Blomkamp, transition that language from one screen to another.


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Mass Effect Anime Released on Blu-Ray to Mixed Reviews, Here’s A New Trailer

Friday, 4th January 2013
Posted in Anime News
Tags: Anime, James Vega, mass effect, paragon lost, reviews, teaser, trailer

Written by: Jeff NaugravatarcloseAuthor: Jeff Nau Name: Jeff Nau
Email: naujeff77@gmail.com
Site: http://twitter.com/#!/JeffNau
About: Jeff Nau is a main contributor to the Jace Hall Show covering pop culture and music trends in the nerd community. He has contributed to San Diego City Beat, 944, and Ill Literature, amongst others, and spends his spare time working as an artist and photographer.See Authors Posts (1264)


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Picture 32If you’d lost track of what had happened to that Mass Effect anime, you’re not alone. But last week it was finally released, to some mixed reviews (most notably continued hatred of newcomer Lt. James Vega).

In case you’d forgotten, Paragon Lost follows the Lieutenant on his mission to save his unit (and hopefully some civilians) from the Reapers.  Along with the anime’s official DVD/BR release, a brand new trailer has also been released (just as a reminder) and showing some brand new scenes from the blu-ray.

Continue reading “Mass Effect Anime Released on Blu-Ray to Mixed Reviews, Here’s A New Trailer” »


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New Mass Effect Game in Development at BioWare Montreal

Monday, 12th November 2012
Posted in Gaming News
Tags: bioware, Casey Hudson, Commander Shepard, ea, franchise, mass effect, montreal, Shepard, Yanick Roy

Written by: Craig HuntergravatarcloseAuthor: Craig Hunter Name: Craig Hunter
Email: teatreemultimedia@gmail.com
Site:
About: Craig Hunter is a main contributor for the Jace Hall Show and has been an avid gamer for over 15 years. He also freelances for a number of websites and magazines covering mobile products and emerging technologies.See Authors Posts (1161)


It is no secret that the massively popular Mass Effect franchise will be getting another game at some point. Although the details are extremely scarce at this point we do now have confirmation that a new ME title is in the works according to a post on Bioware’s blog (via Gameinformer).

We previously reported to you on a new Mass Effect game when the title’s devs said that the game would not feature a character like Commander Shepard again. Although Commander Shepard’s story did indeed come to an end, Mass Effect as a franchise has not.

Continue reading “New Mass Effect Game in Development at BioWare Montreal” »


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Daily Anime: The Somewhat Underwhelming Full-Length Mass Effect Trailer is Here

Tuesday, 11th September 2012
Posted in Blog Archive, Pop Culture
Tags: Anime, Freddie Prinze Jr., Ghost in the Shell, James Vega, mass effect, Mass Effect 3, paragon lost

Written by: Jeff NaugravatarcloseAuthor: Jeff Nau Name: Jeff Nau
Email: naujeff77@gmail.com
Site: http://twitter.com/#!/JeffNau
About: Jeff Nau is a main contributor to the Jace Hall Show covering pop culture and music trends in the nerd community. He has contributed to San Diego City Beat, 944, and Ill Literature, amongst others, and spends his spare time working as an artist and photographer.See Authors Posts (1264)


A full-length trailer for Mass Effect: Paragon Lost has finally been released, which means we can all rest easy — or start hatin’, take your pick.

This can really only mean 2 things: a)presumably any and all worries regarding the Mass Effect anime (and whether it would ever get made) can finally be put to rest — that’s good — and b)the fact that James Vega will be the sole focus of the anime means that EA will probably be investing a lot of energy in the James Vega character for all things ME-related for the foreseeable future. To some, that’s not exactly a good thing.  Continue reading “Daily Anime: The Somewhat Underwhelming Full-Length Mass Effect Trailer is Here” »


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Daily Anime: ‘Mass Effect: Paragon Lost’ is Being Made After All; Gets New Release Date

Wednesday, 5th September 2012
Posted in Blog Archive, Pop Culture
Tags: Anime, bioware, December 28, Freddie Prinze Jr., mass effect, Mass Effect anime, paragon lost, Production I.G., release date

Written by: Jeff NaugravatarcloseAuthor: Jeff Nau Name: Jeff Nau
Email: naujeff77@gmail.com
Site: http://twitter.com/#!/JeffNau
About: Jeff Nau is a main contributor to the Jace Hall Show covering pop culture and music trends in the nerd community. He has contributed to San Diego City Beat, 944, and Ill Literature, amongst others, and spends his spare time working as an artist and photographer.See Authors Posts (1264)


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A mere couple of weeks after news that the anime Mass Effect: Paragon Lost was stuck in development hell until further notice, a small bit of silver lining (as well as a collective sigh of relief from anime/ME fans around the world): FUNimation reps have confirmed that the Mass Effect anime will be released on DVD at the end of December, despite some sites reporting it for an early November Bluray/DVD release. 

The news comes to us directly from the anime’s official Twitter account.

Returning to the fold will be the same animators who brought us Ghost in the Shell, along with actor Freddie Prinze Jr. as James Vega.   Continue reading “Daily Anime: ‘Mass Effect: Paragon Lost’ is Being Made After All; Gets New Release Date” »


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Daily Anime: Is BioWare’s Mass Effect Anime Dead?

Wednesday, 29th August 2012
Posted in Blog Archive, Gaming, Pop Culture
Tags: Anime, bioware, default, I.G., I.G. Productions, mass effect, money, paragon lost, unfinished

Written by: Jeff NaugravatarcloseAuthor: Jeff Nau Name: Jeff Nau
Email: naujeff77@gmail.com
Site: http://twitter.com/#!/JeffNau
About: Jeff Nau is a main contributor to the Jace Hall Show covering pop culture and music trends in the nerd community. He has contributed to San Diego City Beat, 944, and Ill Literature, amongst others, and spends his spare time working as an artist and photographer.See Authors Posts (1264)


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It was back in July when we reported that BioWare and Production I.G. — a Japan-based anime company that gave us Ghost in the Shell back in the mid-nineties — had dropped some of the first footage from the Mass Effect anime, Mass Effect: Paragon Lost. Needless to say most of anime/ME fandom collectively pissed themselves, psyched for what could only be an incredibly exciting project. No half-assed Michael Bay-ish adaptation (yet), but an anime version made by an amazing studio.

According to Kotaku, however, the movie may now be doomed to production hell: as the peeps at BioWare have defaulted on their payment, and thus I.G. has been forced to cancel the contract. Could this really be as bad as it sounds — that we’ll never actually get to even see the project happen? NOOOOO. Continue reading “Daily Anime: Is BioWare’s Mass Effect Anime Dead?” »


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EA’s Stock Plummets; What The Hell Happened?

Monday, 25th June 2012
Posted in Blog Archive, Gaming, Technology
Tags: CitiGroup, ea, Electronic Arts, mass effect, mobile gaming, Need For Speed, Neil Doshi, social gaming, Star Wars: The Old Republic, stock, stock market

Written by: Jeff NaugravatarcloseAuthor: Jeff Nau Name: Jeff Nau
Email: naujeff77@gmail.com
Site: http://twitter.com/#!/JeffNau
About: Jeff Nau is a main contributor to the Jace Hall Show covering pop culture and music trends in the nerd community. He has contributed to San Diego City Beat, 944, and Ill Literature, amongst others, and spends his spare time working as an artist and photographer.See Authors Posts (1264)


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Shareholders beware: EA’s overall stock is down some 40 % from last quarter and stock analysts are predicting things will continue to get much worse — at least until the end of this fiscal year.

Last week, the company’s stock status was downgraded from buy to neutral, and stock target prices took a dive from about $19 to a little over $12, their lowest in the past year.

According to Marketwatch, Market analyst Neil Doshi of Citigroup (officially downgraded EA’s rating) concurs that the rest of the fiscal year is looking similarly dreary, mostly due to Continue reading “EA’s Stock Plummets; What The Hell Happened?” »


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Will There Be a Mass Effect Level Available in Upcoming Family Guy Game?

Wednesday, 9th May 2012
Posted in Blog Archive
Tags: family guy, mass effect, mass erect, rumor, scoby doo

Written by: Jeff NaugravatarcloseAuthor: Jeff Nau Name: Jeff Nau
Email: naujeff77@gmail.com
Site: http://twitter.com/#!/JeffNau
About: Jeff Nau is a main contributor to the Jace Hall Show covering pop culture and music trends in the nerd community. He has contributed to San Diego City Beat, 944, and Ill Literature, amongst others, and spends his spare time working as an artist and photographer.See Authors Posts (1264)


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The new Family Guy video game, Family Guy: Back to the Multiverse, is rumored to have a Mass Effect parody level called, you guessed it (okay probably not), ‘Mass Erect.” According to Kotaku, the rumor comes straight from ‘a source close to the game.’  Also offered up by the informant were some other details, such as gameplay options.

For instance, the ability to choose from the entire lineup of Family Guy characters, and use them to shoot down baddies like a vampire version of James Woods, arguably one-of-the-best voice-over artists-who-also-happens-to-be-an-actor out there. Continue reading “Will There Be a Mass Effect Level Available in Upcoming Family Guy Game?” »


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Happy Ending: Mass Effect Fan Shows Her Love In Tribute Video

Thursday, 26th April 2012
Posted in Blog Archive, NERDCORE, Online Video
Tags: Malukah, mass effect, Mass Effect 3, ME3, ReIgnite

Written by: Jeff NaugravatarcloseAuthor: Jeff Nau Name: Jeff Nau
Email: naujeff77@gmail.com
Site: http://twitter.com/#!/JeffNau
About: Jeff Nau is a main contributor to the Jace Hall Show covering pop culture and music trends in the nerd community. He has contributed to San Diego City Beat, 944, and Ill Literature, amongst others, and spends his spare time working as an artist and photographer.See Authors Posts (1264)


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We’ll be honest and say we weren’t familiar with Malukah until fan of the Jace Hall Show David Allen sent us this video.

Judging by the nice reception the video has received, the new Mass Effect 3 tribute video, Reignite, lots more people probably will soon.

She’s clearly a triple-threat, playing guitar, piano, and writing this original song from scratch. Not to mention editing this, her tribute to what many keep calling one of the greatest sci-fi games ever — and, in particular, showing some serious love for Continue reading “Happy Ending: Mass Effect Fan Shows Her Love In Tribute Video” »


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‘Mass Effect Ending FAIL’ Gets Its Own MUSIC VIDEO

Wednesday, 11th April 2012
Posted in Blog Archive, NERDCORE, Online Video
Tags: mass effect, music video

Written by: Jeff NaugravatarcloseAuthor: Jeff Nau Name: Jeff Nau
Email: naujeff77@gmail.com
Site: http://twitter.com/#!/JeffNau
About: Jeff Nau is a main contributor to the Jace Hall Show covering pop culture and music trends in the nerd community. He has contributed to San Diego City Beat, 944, and Ill Literature, amongst others, and spends his spare time working as an artist and photographer.See Authors Posts (1264)


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The general consensus seems to be that ME3′s ending is one of the lamest in recent gaming history. So in addition to all the forum arguments, angry tweets and general discontent, there’s also been a ton of parodies.

Fan/gamer/video maker Terence Jay is an active participant, as “Mass Effect 3 Ending FAIL (‘The Wanted’ parody”) proves. Here Jay adds another video to tribute the slew of vids mocking everything from the characters to Bioware’s alleged cop out ending to what many are even calling one of sci-fi’s greatest achievements.  Continue reading “‘Mass Effect Ending FAIL’ Gets Its Own MUSIC VIDEO” »


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Mass Effect 3 Datapad App Available Now, ME3 DLC Multiplayer Characters Leaked

Tuesday, 13th March 2012
Posted in Apple, Blog Archive, Gaming
Tags: Asari Justicar, Datapad, DLC, ipad, iPhone, leak, mass effect, ME 3

Written by: Craig HuntergravatarcloseAuthor: Craig Hunter Name: Craig Hunter
Email: teatreemultimedia@gmail.com
Site:
About: Craig Hunter is a main contributor for the Jace Hall Show and has been an avid gamer for over 15 years. He also freelances for a number of websites and magazines covering mobile products and emerging technologies.See Authors Posts (1161)


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A little while back now we heard about a Mass Effect 3 iOS app called Mass Effect 3 Datapad. As of today the app is available for download in the Apple App Store.

The ME Datapad acts as a companion app to Mass Effect 3 encouraging users to “take your galaxy with you wherever you go”. The app will include non-spoiler related codex updates, messages from characters in Mass Effect 3 as well as allowing you check on the status of the Galaxy at War map. Continue reading “Mass Effect 3 Datapad App Available Now, ME3 DLC Multiplayer Characters Leaked” »


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‘Mass Effect Infiltrator’ For iOS Is Integrated With ‘Mass Effect 3′, Coming Soon

Wednesday, 8th February 2012
Posted in Apple, Blog Archive, Gaming
Tags: ea, iOS, ipad, iPhone, mass effect

Written by: Craig HuntergravatarcloseAuthor: Craig Hunter Name: Craig Hunter
Email: teatreemultimedia@gmail.com
Site:
About: Craig Hunter is a main contributor for the Jace Hall Show and has been an avid gamer for over 15 years. He also freelances for a number of websites and magazines covering mobile products and emerging technologies.See Authors Posts (1161)


We have finally got out first look at Mass Effect‘s first iOS experience with the Mass Effect Infiltrator iPhone, iPod touch, and iPad app detailed in a press release and screenshots (below) from EA. In addition, the publisher also announced a companion app known as “Mass Effect Datapad” exclusive to the iPad.

We learn a few things from EA’s press release (via IGN). First off, the Mass Effect Infiltrator app is a Continue reading “‘Mass Effect Infiltrator’ For iOS Is Integrated With ‘Mass Effect 3′, Coming Soon” »


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Online Filmmakers Offer Tribute to Mass Effect Series

Monday, 2nd January 2012
Posted in Blog Archive, Online Video
Tags: fan film, mass effect, movies, youtubers

Written by: BDresslergravatarcloseAuthor: BDressler Name: Ben Dressler
Email: ben@afk-movie.com
Site: http://afk-movie.com
About: Ben Dressler is a contributor to The Jace Hall Show who is also the writer/director/producer of the highly acclaimed World of Warcraft Film: /afk The Movie.See Authors Posts (13)


mass effect fan filmIn medicine, a mass effect is what happens when something is growing in your body. In the gaming world, it is an acclaimed game franchise, embraced by critics and an enthusiastic community. And – on a side note – has been the target of some of the most ridiculous accusations that have ever been issued against a video game.

So it was only a matter of time for Hollywood to step in with their cinematic version of the game, still rumored to be in development. For those of you with more confidence in the online movie world; you’ll be able to watch Mass Effect: Assignment this month!

British YouTubers Gary Scullion and Nick Acott aka SneakyZebra are currently performing the finishing touches on their fan film Mass Effect: Assignment to be released this January.

Jace Hall Show: Can you tell us a bit about Mass Effect: Assignment? Continue reading “Online Filmmakers Offer Tribute to Mass Effect Series” »


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#Thoughtsongaming People don’t finish video games?

Wednesday, 17th August 2011
Posted in Blog Archive, Gaming
Tags: campaign, completion, final, halo, mass effect, multiplayer, portal, thoughtsongaming

Written by: R Bryant FrancisgravatarcloseAuthor: R Bryant Francis Name: Bryant Francis
Email: bryant.francis@outlook.com
Site: http://writingronin.tumblr.com/
About: R. Bryant Francis is a former contributing writer to the Jace Hall Show who specializes in gaming, pop culture, and all-around geekiness. Outside of the show, Bryant pursues a career in Hollywood as a producer and filmmaker.See Authors Posts (265)


By R. Bryant Francis

Huh?!

This article from CNN today talks about the statistics of games that actually get finished. According to the studies they observed, only 10% of players will actually “complete” a video game. Assuming for the moment that they’re referring to beating the single-player or Co-op campaign, as opposed to getting 100% completion with achievements, ranks, unlockables, or whatever else the game can throw at you, this statistic seems really weird to me. Continue reading “#Thoughtsongaming People don’t finish video games?” »


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Mass Effect Movie News—Sort…of?

Monday, 25th July 2011
Posted in Blog Archive
Tags: mass effect, movies

Written by: R Bryant FrancisgravatarcloseAuthor: R Bryant Francis Name: Bryant Francis
Email: bryant.francis@outlook.com
Site: http://writingronin.tumblr.com/
About: R. Bryant Francis is a former contributing writer to the Jace Hall Show who specializes in gaming, pop culture, and all-around geekiness. Outside of the show, Bryant pursues a career in Hollywood as a producer and filmmaker.See Authors Posts (265)


NOT ACTUAL MOVIE ART: Just some cool Talia Art we're sharing BECAUSE THEY DIDN'T.

So remember when we said Mass Effect would be at Comic-Con? And we said the movie’s writers would be there? And we said they’d have a panel with Legendary films, the company producing the movies?

We apologize. While there was indeed a panel at Comic-Con, and Casey Hudson and Mark Protosevicthane did show up. There was no actual news about the movie. Nope, none. Nada. No casting information, no director’s choices–nothing. I’d have settled to hear about the Producers they’d hired, for crying out loud.

That’s…not cool guys. Casey, I expected better from you on this. Bioware’s DELIVERED on Continue reading “Mass Effect Movie News—Sort…of?” »


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